Solitaire rules
How to play each of the twelve solitaire games on this site. Every game is free to play here, with undo, hints, a daily deal and statistics kept on your device.
- KlondikeThe classic: build down in alternating colours, aces up to kings.
- SpiderTwo decks, ten columns: build king-to-ace runs of one suit.
- FreeCellEvery card face up, four free cells. Nearly every deal can be won.
- PyramidPair up cards that add to 13; kings go on their own.
- GolfClear seven columns by playing cards one higher or lower than the last.
- TriPeaksThree peaks of cards: play any card one higher or lower, and kings wrap to aces.
- YukonLike Klondike with no stock: move any face-up card, whatever is on top of it.
- ChurchillTwo decks, ten columns and the Devil's Six, which can only go to the foundations.
- ScorpionBuild king-to-ace runs in suit; any face-up card moves with everything on it.
- Forty ThievesTwo decks, forty cards dealt face up, build down in suit. One pass through the stock.
- CanfieldA 13-card reserve, foundations that start at a random rank, and a stock dealt in threes.
- AccordionSqueeze a row of 52 cards into one pile by matching suits or ranks.